Bane is a self-sustaining Agile Tank who thrives in the thick of battle. He can heal himself whenever he takes heavy damage, and each time he’s healed, he becomes stronger by boosting his healing and attack power. His ultimate hits all enemies, with a chance to stun them, and he can rush in with a powerful single-target blow. Bane’s mix of healing, control, and scaling power makes him a durable and dangerous frontline threat.
Bane Skills
Skill Type
Description
Ultimate
Heals HP equal to 180% of Atk, then deals Physical Dmg equal to 65% of Atk to all enemies. Has a 30% chance of adding Stun to targets hit for 1 Turn(s).
Basic
Rushes toward an Enemy and deals a devastating blow, dealing Physical Dmg equal to 120% of Atk.
Passive
When he takes Dmg greater than 8% of his max HP, he activates the engine on his back and injects himself with Venom, healing himself for HP equal to 30% of his Atk.
Passive
Whenever healing is received, permanently increases Healing Received Bonus by 2% and Atk by 2%. Can be triggered up to 30 time(s) every battle.
Shodi Madian
Shodi Madian is a gamer who cherishes Space and Time (among other Infinity Stones). He loves playing shooting games, whether FPS or TPS. Games like Marvel Rivals, Valorant, Rainbow Six Siege, and Counter-Strike really pump up his days. He's also a veteran hunter in Monster Hunter, achieved on killing thousands of monsters from the PlayStation era until MH Wilds.