S+ Tier
The absolute best characters in the game. These heroes dominate in almost every situation and can carry your team to victory. They have strong abilities and work well in any team setup.
S Tier
Top-tier characters with amazing damage and useful abilities. While not quite as powerful as S+ tier, they are still incredibly strong and reliable picks for any team.
A+ Tier
They perform well in most situations and make excellent additions to your team, though they may need support from stronger allies.
A Tier
B Tier
Decent characters who can be useful but need the right team composition to shine. They work well as support for higher-tier characters but may struggle on their own.
C Tier
Characters with limited impact who work best in the early game. They can be useful with the right setup and upgrades, but are always outclassed by higher-tier options in later content.
D Tier
Really weak characters you shouldn't be investing in.
F Tier
Really weak characters you shouldn't be investing in.
Untested Characters: Doctor Fate, Doctor Phosphorus, Weasel, The Bride
Understanding the Tier List
This tier list is based on how well each character performs in DC Worlds Collide. While every hero and villain brings something to your team, some characters are simply more effective than others in the current game state. Here's what each tier means:
- S+ Tier: The absolute best characters in the game. These heroes dominate in almost every situation and can carry your team to victory. They have strong abilities and work well in any team setup.
- S Tier: Top-tier characters with amazing damage and useful abilities. While not quite as powerful as S+ tier, they are still incredibly strong and reliable picks for any team.
- A+ Tier and A Tier: They perform well in most situations and make excellent additions to your team, though they may need support from stronger allies.
- B Tier: Decent characters who can be useful but need the right team composition to shine. They work well as support for higher-tier characters but may struggle on their own.
- C Tier: Characters with limited impact who work best in the early game. They can be useful with the right setup and upgrades, but are always outclassed by higher-tier options in later content.
- D and F Tier: Really weak characters you shouldn't be investing in.
Best Support Characters
Support characters heal allies, provide buffs, and offer utility to help the team succeed.
Ocean Master

Stat | Value |
---|---|
HP | 1515 |
Attack | 161 |
Defense | 40 |
Speed | 184 |
Class | Agile/Support |
Ocean Master dominates extended battles through his Weaken and counterattack mechanics. His basic attack always applies Weaken for 3 turns. His ultimate converts all enemy Weaken stacks into Bleed stacks. Every time an ally blocks an attack, he automatically counterattacks the enemy. He's perfect for defensive teams and fights that last multiple rounds, where his debuffs can stack up.
Zatanna

Stat | Value |
---|---|
HP | 1600 |
Attack | 162 |
Defense | 38 |
Speed | 196 |
Class | Tactical/DPS |
Zatanna transforms your entire team into a more powerful fighting force through multiple buffs. She gives everyone lifesteal and frantic effects, plus her badge significantly boosts the turn meter. Her ultimate permanently applies two stacks of armor break for the entire battle. She also heals herself when removing enemy buffs. Essential for most late-game team compositions due to her team-wide enhancement abilities.
Raven

Stat | Value |
---|---|
HP | 1522 |
Attack | 185 |
Defense | 28 |
Speed | 190 |
Class | Tactical/Support |
Raven's primary role is bringing dead teammates back to life, making her invaluable in tough content. Her revival ability restores all defeated allies with decent health and action bar progress, though she loses her next turn. She is excellent for debuff-focused teams. Her ultimate does huge damage to most debuffed enemy while permanently weakening them. Perfect for teams running Sinestro or other debuff-reliant characters.
Kid Flash

Stat | Value |
---|---|
HP | 1522 |
Attack | 162 |
Defense | 28 |
Speed | 216 |
Class | Agile/Support |
Kid Flash is the ultimate healer. His ultimate heals the most injured ally four times, often bringing them from near death to full health. His healing becomes much stronger on allies with less than 50% HP and provides protective armor. That healing capability alone makes him extremely powerful and worthy of being one of the best supports in the game.
Best Tank Characters
Tank characters protect your team and absorb damage while providing utility and support.
Lex Luthor

Stat | Value |
---|---|
HP | 1787 |
Attack | 182 |
Defense | 44 |
Speed | 195 |
Class | Tactical/Tank |
Lex Luthor is hands down the best tank in the game, especially in late-game content. His shields are incredibly strong and his badge makes them even better. His ultimate skill gives shields to all allies that absorb % of their max HP, which can save your team in tough fights. When he doesn't have a shield, he can create one for himself, and when he does have a shield, he calls allies to assist in battle. His armor gets stronger every time your team uses basic attacks, building up to 40% damage reduction.
Nightwing

Stat | Value |
---|---|
HP | 1617 |
Attack | 149 |
Defense | 41 |
Speed | 208 |
Class | Agile/Tank |
Nightwing is a Tank character who excels at controlling high-attack enemies. His ultimate focuses on the enemy with the highest attack and hits them four times with a chance to stun them for 2 turns. This makes him perfect for shutting down dangerous damage dealers. He requires his badge at a high level to really shine, but when he has it, he becomes incredibly tanky while still providing utility.
Gorilla Grodd

Stat | Value |
---|---|
HP | 1600 |
Attack | 172 |
Defense | 38 |
Speed | 184 |
Class | Tactical/Tank |
Gorilla Grodd is a mind-controlling tank who specializes in disrupting enemy back rows. His ultimate uses telepathy to hit the enemy back row for 80% attack damage, knocks them back 25% on the action bar, and applies both Slow and Weaken. This completely disrupts enemy support characters and damage dealers. He starts each battle with damage reduction for 2 rounds, making him incredibly tanky early on. When damage dealers with debuffs attack him, each type of debuff gives him 5% more damage reduction, potentially making him really hard to take down.
Superman

Stat | Value |
---|---|
HP | 1733 |
Attack | 186 |
Defense | 37 |
Speed | 204 |
Class | Mighty/Tank |
Superman takes less physical damage and has an immunity to the final blow (once per battle), which can make enemies waste their ultimates. His ultimate does area damage and applies burn to all enemies. His advanced skill targets the highest attack enemy and reduces their turn meter. He's a very solid unit and can perform really well in specific teams (burn-focused).
Blue Beetle

Stat | Value |
---|---|
HP | 1733 |
Attack | 190 |
Defense | 41 |
Speed | 199 |
Class | Mighty/Tank |
Blue Beetle is a defensive powerhouse who protects his back row allies with damage reduction. His ultimate gives back row allies Shelter for 2 turns and deals 150% superpower damage to an entire enemy row, combining defense and offense perfectly. His basic attack targets the enemy with the highest critical rate for 100% attack damage and gives him Firm Stand for 1 turn. What makes him special is his passive ability - each time he takes a critical hit, he increases the damage reduction of back row allies by 2.5%, up to a maximum of 20%.
Best DPS Characters
Damage characters focus on dealing high damage to enemies and eliminating threats quickly.
Wonder Woman

Stat | Value |
---|---|
HP | 1582 |
Attack | 225 |
Defense | 20 |
Speed | 202 |
Class | Mighty/DPS |
Wonder Woman is the perfect damage dealer with no real weaknesses in her abilities. Her ultimate attacks all enemies and has a chance to stun up to two targets if it lands critical hits. Her advanced skill throws the Lasso of Truth for 180% physical damage with a 60% chance to silence enemies when it crits. She boosts your entire team's critical damage by 10%, making everyone hit harder. Her passive converts critical hit chance into damage reduction, giving her up to 20% damage reduction. This combination of offense, defense, and team support makes her a great overall unit that scales well through the game's content.
The Flash

Stat | Value |
---|---|
HP | 1638 |
Attack | 191 |
Defense | 26 |
Speed | 222 |
Class | Agile/DPS |
The Flash dominates battles through pure speed control and action bar manipulation. His advanced skill hits all enemies three times for 20% damage each while knocking them back 15% on the action bar. The best part about his kit is his time travel ability - if he is the last one standing, he can go back in time to revive with full health and powerful buffs. This makes him perfect for clutch situations.
Deathstroke

Stat | Value |
---|---|
HP | 1563 |
Attack | 224 |
Defense | 18 |
Speed | 208 |
Class | Agile/DPS |
Deathstroke is a DPS with his three different weapons. His gun does 85% attack damage and gets 35% more damage against healthy enemies. His bomb hits two enemies for 60% attack damage and applies bleed. His sword strikes twice for 42.5% damage each hit and also causes bleeding. His ultimate lets him use all three weapons for 2 turns, though each hit does 40% less damage. He has a 20% chance to attack again after his turn, and this chance increases by 5% for every bleeding enemy on the field. When fighting only one or two enemies, his critical hit chance increases by 30%, making him deadly if he survives long enough in the fight.
Constantine

Stat | Value |
---|---|
HP | 1424 |
Attack | 207 |
Defense | 18 |
Speed | 194 |
Class | Tactical/DPS |
His ultimate sacrifice 20% of his current health to blast all enemies for 175% damage while healing himself with 10% life steal. His fire-based basic attack deals 120% superpower damage consistently. He has a double-edged sword kind of passive mechanic - at the start of each ally's turn, they lose 15% current health but gain Strong Attack and Recuperate for 2 turns. He is a high-risk, high-reward character that scales well through the game's content.
Sinestro

Stat | Value |
---|---|
HP | 1582 |
Attack | 212 |
Defense | 20 |
Speed | 214 |
Class | Tactical/DPS |
Sinestro becomes increasingly powerful as battles progress through his fear mechanics. His ultimate hits all enemies for 50% damage and can apply Fear to debuffed targets, then follows with 200% damage to the front row. He builds Power of Fear stacks up to 6 whenever allies apply debuffs, and each stack adds 10% ultimate damage. His advanced skill strikes entire rows for 180% damage while applying two different debuffs from Weaken, Slow, and Armor Break. When Fear effects trigger, he gains 20% action bar progress. This scaling damage makes him devastating in longer fights with debuff-heavy teams.
Green Arrow

Stat | Value |
---|---|
HP | 1448 |
Attack | 194 |
Defense | 20 |
Speed | 200 |
Class | Agile/DPS |
Green Arrow specializes in burst damage and turn advantages. His passive increases both critical rate and critical damage when enemies have more than 50% health, making him perfect for opening battles. His ultimate fires three arrow volleys at all enemies for 40%, 40%, and 75% damage, and if any enemies die, he immediately gets another turn. His basic attack shoots for 120% damage, while his advanced skill fires freeze arrows at rows for 110% damage plus Frostbite effects. This combination of high burst potential and turn manipulation makes him excellent for quick eliminations.